Is ArcheAge the Next MMO to Consume Your Life? – ArcheAge news

The closed beta for Trion Worlds and XLGames upcoming MMORPG ArcheAge will begin on July 17 at 10 a.m. PDT, the publisher and developer announced today.

Like ArcheAges alpha, the level cap for the beta will be 50. And if you want to share your experiences with other people through video, screenshots, or live-streams? No problem, as there is no non-disclosure agreement (NDA) in place for the ArcheAge beta.

ArcheAge gold was created by Jake Song, the man perhaps best known for his work on the Lineage series. The game aims to separate itself from the pack by letting players adventure through the world at their own pace and by blazing their own trails. You wont find pre-defined paths.

Like most other MMOs out there, ArcheAge also has a PvP system that lets groups of players duke it out–but in this game, you can do so on land or sea. You can also build a virtual home and build farms that impact and influence the games economy.

The ArcheAge beta will conclude on July 21 at 10 a.m. PDT. You can guarantee yourself a spot in the beta by paying at least $50 for Founder status. Trion Worlds also released a new trailer for the game today, which you can watch above.

XLGames is also working on Civilization Online, an MMO based on Sid Meiers popular strategy series.–Find-Out-When-Closed-Beta-Starts-July-17-80724.html

NBA Live 15 Delayed, No Longer Launching On Same Day As NBA 2K15


Shortly after the publication of this story on the delay of NBA 2K15 (now releasing October 28), EA posted an update on the official website citing a desire to “polish the game.”

“Considering all the work that’s gone in so far, we will be taking a few extra weeks to polish the game and make sure you get an incredible NBA experience from the moment you first boot up the title. This extra development time means we will be moving our launch date to October 28 to line up to opening night of the 2014-15 NBA season. This was a hard decision, but it’s the right one, as we are totally committed to delivering the highest-quality game we possibly can.”

In the update, EA also promises to provide continuing updates on the game’s development and features in the coming weeks.

The original story is below.

NBA Live 15 will no longer be released on October 7 directly against competitor NBA 2K15. EA Sports announced today that its professional basketball simulation game has been delayed by three weeks, and will now launch on October 28.

The new release date, revealed in a banner video on the game’s website, was spotted first today by Polygon.

EA’s NBA series has faced tough times of late. Last year’s game, NBA Live 14, was poorly received, while a pair of previously planned games were canceled in the 11th hour.

NBA Live 15 is coming exclusively to Xbox One and PlayStation 4, while NBA 2K15 will be released for those consoles as well as last-generation systems and PC. EA Sports just recently released the first gameplay trailer for NBA 2K15 (above), which focuses on the game’s visuals.

Portland Trail Blazers guard Damian Lillard is featured on the NBA Live 15 cover, while NBA 2K15 has Oklahoma City Thunder forward Kevin Durant on its box.

E3 2014: FIFA 15 Coming to Xbox One, PS4, and PC on September 23

As expected after last week’s tweet, EA has lifted the lid on FIFA 15. It will be released on September 23 in North America, and September 25 in Europe.

What’s new in this year’s game, then? Emotional intelligence is the headline feature, with EA promising that all 22 players will keep track of referee decisions, bad tackles, and missed goal opportunities. The graphics have also been whizzed up a bit, and now the pitch can be all scuffed up when players run over it.

Those who preorder the FIFA 15 Ultimate Team Edition of the game will also receive $40 of content for the Ultimate Team mode, including Football Club items and celebrations.

There’s also a bevy of tweaks to player control, ball physics, and teammate control. For more information on everything new in FIFA 15, check out GameSpot’s in-depth preview.

The main version of FIFA 15 is coming to PS4, Xbox One, and PC, although EA adds that a separate version will also be coming to Xbox 360, PS3, Wii, 3DS, and Vita. EA adds that not all features will make it across to the last-gen versions.

BlizzCon 2014 Virtual Tickets On Sale Now for $40 Each


While tickets to attend BlizzCon 2014 in person are completely sold out, you can still attend the event, albeit virtually. Blizzard Entertainment has now started selling BlizzCon 2014 virtual tickets, available today from the event’s website for $40 each.

Tickets provide access to two days of live, high-definition video feeds across two channels. On-demand replays and DVR functionality are also available, allowing you to catch up on programming you might have missed.

Some of the BlizzCon 2014 programming you’ll have access to with a virtual ticket includes developer panels and interviews for games like World of Warcraft, StarCraft II, Diablo III, HearthStone: Heroes of Warcraft, and Heroes of the Storm. Virtual tickets also let you watch various costume and talent contests, as well as the Saturday night concert. Last year’s musical act was rock band Blink 182, but details for this year’s show have not been announced.

In addition, buying a BlizzCon 2014 virtual ticket gets you in-game items for World of Warcraft, StarCraft II, Diablo III, Hearthstone, and Heroes of the Storm. More details about this content is coming at a later date.

If you don’t want to buy a BlizzCon virtual ticket, you can still catch some of the action. The BlizzCon 2014 opening ceremony, as well as various BlizzCon eSports tournaments, will be streamed for free and in high-definition through the event’s website.

BlizzCon 2014 runs November 7-8 at the Anaheim Convention Center.

Blizzard Has Considered WoW 2 — What Would You Like to See?

MMOs don’t typically get sequels, but rather regular updates that introduce new content for the same initial product. While Blizzard Entertainment has employed this formula for its genre-defining and enduring MMO World of Warcraft, the studio has also considered making a full-on sequel that could live alongside the original game.

During Gamescom this week, Game Informer spoke with World of Warcraft game director Tom Chilton and asked him if Blizzard ever considered making World of Warcraft 2. “Definitely,” he said. “It’s something we have talked about. It’s something we have talked about for ten years.”

Chilton acknowledged that there would be numerous hurdles to overcome for such a project, including potentially fragmenting the game’s massive player base. “I think that there are a lot of challenges there in seeing how World of Warcraft 2 relates to World of Warcraft; do they live alongside each other, does one feed into the other, what is that product, etc. These are challenges that have to be figured out before that becomes a reality.”

Would it be feasible for Blizzard to work on two major MMOs at once? It seems like a tall task, and even more challenging when you consider that in a previous interview with DigitalSpy, the studio explained that it wants to release World of Warcraft expansions on a yearly basis, which would conceivably require a significant investment of resources. The company is indeed actively hiring for announced games/projects, but it remains to be seen what these are.

World of Warcraft originally went on sale in November 2004, meaning the game celebrates its tenth birthday later this year. Though subscriber figures have fallen from a high of 12 million in 2010, Blizzard’s most recent count of 6.8 million people playing $15/month is still the highest of any subscription-based MMO out there.

The developer experimented with another MMO, codenamed Titan, but announced last year that this World of Warcraft follow-up was undergoing “large design and technology changes,” suggesting Blizzard had gone back to the drawing board.

Blizzard has released four main expansions for World of Warcraft to date, and a fifth–Warlords of Draenor–launches later this year. Among other things, Warlords of Draenor comes with updated character models for the game’s either original races (along with the Draenei and Blood Elves), which should no doubt give the game a more modern look.

World of Warcraft Loses 800,000 Subscribers in Three Months

World of Warcraft lost 800,000 subscribers during the April-June quarter, publisher Activision Blizzard announced today as part of its latest earnings

report. As of June 30, the game had 6.8 million subscribers, which is down from the 7.6 million subscribers as of March 31.

Activision says the downturn in subscribers came mostly in the East. The company called the decline “seasonal” and pointed out that the dip in subscribers

was similar to what we saw in the second quarter of 2012, ahead of the release of World of Warcraft expansion Mists of Pandaria.

The next World of Warcraft expansion is Warlords of Draenor, which launches this fall for PC. The expansion’s release date will be announced during a special

event next week in Los Angeles. Though the expansion isn’t out yet, it has already sold 1.5 million units in pre-purchases, Activision Blizzard said today.

Though World of Warcraft’s subscriber count is down, revenue from the game is up, Blizzard Entertainment CEO Mike Morhaime said. He did not provide a

specific revenue figure, and Actvision Blizzard does not share this information publicly.

Activision Blizzard also announced today that Diablo III has now sold more than 20 million copies. This figure includes sales of Diablo III itself and the

expansion Reaper of Souls, which was the top PC game during the quarter in terms of dollars in both North America and Europe, Activision Blizzard said.

Diablo III originally launched as a PC-exclusive, but is now available for Xbox 360 and PlayStation 3. Xbox One and PlayStation 4 versions will be released

this month as the Ultimate Evil Edition.

Overall, Activision Blizzard posted better-than-expected earnings results for the quarter. Revenue was $658 million compared to $608 million this time last

year. Net income, on the other hand, stood at $45 million, just half of the $90 million the company posted last year during the same quarter. On the bright

side, Activision Blizzard reported that a record 73 percent of the company’s total revenue came from digital sales.

“Today, we have more opportunities to create great content using new platforms and business models while also expanding into new geographies, and are

embracing all of these growth opportunities with the same commitment to excellence that we have demonstrated over the past 23 years,” Activision Blizzard CEO

Bobby Kotick said in a statement. “As the world’s largest and most profitable independent interactive entertainment company, we remain focused on creating

the most compelling, engaging games for our dedicated audiences and providing superior returns for our shareholders.”

Activision Blizzard is currently holding an earnings call to discuss these results and answer investor and media questions. Check back later for more.

Spec Ops: The Line narrative lead, Evolve writer leaves 2K


Walt Williams, a writer at 2K Games and lead narrative designer on Spec Ops: The Line, has left the studio. Williams revealed his departure via Twitter, saying he was “sad to announce” that September 5 would be his last day.

Williams clarified that he’ll still be working in the games industry, but “in the background.” As for his final projects with 2K, both Evolve and Civilization: Beyond Earth will have Williams’ name stamped on them, under the title Senior Writer/Designer.

Tiny Titan’s legacy continues in EA mockumentary short


Glitches can create some of the most interesting moments in the games we play. Case in point: Cleveland Browns linebacker Christian Kirksey’s appearance in Madden 15. Coming in at just more than a single foot tall, Kirksey’s glitched height has earned him the nickname “Tiny Titan.”

At first, the sight of an NFL player barely taller than the length of an actual football was just funny. Then, EA made him part of a Madden Ultimate Team solo challenge. Now, a video featuring the real Kirksey (who as far as we know, is not actually 14 inches tall) as well as a Tom Rinaldi voice impersonator give us a brief glimpse into the life of this pint-size phenom. You can check it out after the break.

Borderlands 2 to scavenge for loot and experience on Linux


Borderlands 2 opened fire on psychos and wildlife almost two years ago, but Gearbox Software’s cooperative shoot-n-loot is keen on hunting game in as many regions as possible. Borderlands 2 is now poised to cross another target off its list, as Gaming On Linux has confirmed it will launch on Linux courtesy of Aspyr Media. The port-savvy studio is seasoned with bringing shooters to Mac (and was in talks with Respawn about Titanfall on Mac months ago), but since it already did as much with Borderlands 2 last November, the studio now has Linux in its sights.

IGN’s followup adds that Aspyr’s plans include “all of the awesome DLC” for Borderlands 2, so Linux fans should have plenty to aim at once the port opens season. Aspyr has not offered a launch window, but it teased to IGN that the studio will have more to announce about Borderlands 2 and other Linux-related content “in the near future.”

FIFA Ultimate Team – Team of the Week


Each week FIFA Ultimate Team assembles the best players from international and club competition around the world. This collection of players is available to challenge in FIFA Ultimate Team.

It may still be very early in the season, but Chelsea FC look absolutely incredible, especially after defeating Everton 3:6 on Saturday. Newly acquired Diego Costa bookended the scoring for the visitors. He opened the scoring in the the first minute of the match, then adding his second in injury time. After only three games, he sits atop the Premier League scoring standings with four.

This past weekend saw the start of the 2014-15 Serie A season. In Turin, a Samir Handanovič penalty save early in the match helped Inter salvage a 0:0 draw against their hosts Torino.  While the visitors controlled a large majority of the ball possession, they just could not capitalize on the goal-scoring opportunities.

The 36-year old Antonio Di Natale continues to put the ball in the back of the net. His two second-half goals, five minutes apart, were enough to give Udinese a 2:0 victory over newly-promoted Empoli. While many were expecting Di Natale to retire over the summer, the Bianconeri supporters are glad they still have him playing upfront.

Starting XI

GK: Samir Handanovič – Inter (Italy)
LB: Maxwell – Paris Saint-Germain (France)
CB: Emir Spahić – Bayer 04 Leverkusen (Germany)
CB: Ryan Shawcross – Stoke City (England)
CB: Lewis Dunk – Brighton Hove Albion (England)
CDM: Morgan Schneiderlin – Southampton (England)
CM: Radja Nainggolan – AS Roma (Italy)
CAM: Dimitri Payet – Olympique de Marseille (France)
ST: Antonio Di Natale – Udinese (Italy)
ST: Jackson Martínez – FC Porto (Portugal)
ST: Diego Costa – Chelsea (England)

Substitutes & Reserves

GK: Nick Marsman – FC Twente (The Netherlands)
CDM: Bibras Natkho – CSKA Moskva (Russia)
LM: Zurutuza – Real Sociedad (Spain)
CAM: Benjamin Nivet – ES Troyes AC (France)
CAM: Marko Stanković – Sturm Graz (Austria)
ST: Mark Uth – SC Heerenveen (The Netherlands)
RW: Lucas Simón – CD Huachipato (Chile)